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House Spirit

Source Pathfinder #67: The Snows of Summer pg. 86
These sometimes-helpful fey creatures bind themselves to rural families and live among them. Some bear a resemblance to the family’s ancestors, a similarity that grows more obvious the longer they are in the family’s service. House spirits use their compression ability and invisibility to stay out of the sight of those they live among.

House Spirit

Source Bestiary 5 pg. 140
These sometimes-helpful fey creatures known as house spirits bind themselves to rural families and live among them. Some bear a resemblance to the family’s ancestors, a similarity that grows more obvious the longer they remain in the family’s service. House spirits use their compression ability and invisibility to stay out of the sight of those among whom they live.

Creatures in "House Spirit" Category

NameCR
Domovoi3
Dvorovoi4
Ovinnik2

House Spirit, Dvorovoi

A wild mop of hair tops this small humanoid creature’s head. It has prominent gleaming eyes and a toothy grin.

Dvorovoi CR 4

Source Bestiary 5 pg. 142, Pathfinder #67: The Snows of Summer pg. 86
XP 1,200
CN Small fey
Init +3; Senses low-light vision, scent; Perception +9

Defense

AC 17, touch 14, flat-footed 14 (+3 Dex, +3 natural, +1 size)
hp 38 (7d6+14)
Fort +4, Ref +8, Will +6
DR 5/cold iron; SR 15

Offense

Speed 30 ft.
Melee pitchfork +8 (1d8+6)
Ranged pitchfork +7 (1d8+6)
Spell-Like Abilities (CL 6th; concentration +9)
Constant—speak with animals
At will—charm animal (DC 14), hide from animals, invisibility
3/day—break (DC 14), reduce person (DC 14)
1/day—entangle (DC 14)

Statistics

Str 19, Dex 16, Con 14, Int 9, Wis 13, Cha 16
Base Atk +3; CMB +4; CMD 17
Feats Catch Off-Guard, Combat Reflexes, Throw Anything, Two-Handed Thrower
Skills Acrobatics +10, Bluff +10, Diplomacy +9, Handle Animal +13, Knowledge (nature) +5, Perception +9, Sense Motive +6, Stealth +16, Survival +3; Racial Modifiers +4 Handle Animal
Languages Common, Sylvan; speak with animals
SQ compression, oversized weapons, wild empathy +18

Ecology

Environment any land
Organization solitary or gathering (2–6)
Treasure none

Special Abilities

Oversized Weapons (Ex) A dvorovoi can wield weapons sized for Medium creatures without penalty.
Wild Empathy (Ex) This ability works like the druid ability of the same name. The dvorovoi’s total bonus includes a +8 racial bonus.

Description

Just as domovoi protect the home, dvorovoi protect villagers’ yards and pastures. Intrigued by tales of the creatures’ guardianship, some farmers lure dvorovoi to their fields by leaving offerings of bread, sheep’s wool, or shiny trinkets. When the owner of a farmstead with a dvorovoi purchases a new animal, he leads it through the yard to introduce it to the dvorovoi, hoping to gain the fey creature’s approval of the new livestock.

Though undeniably useful to have around for feeding the cattle and keeping predators away from flocks, dvorovoi can be capricious. Dvorovoi despise any white animal, and will never tolerate a white-furred horse or cow in their presence. For unknown reasons, dvorovoi don’t hold this same grudge toward white chickens.