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House Spirit

Source Pathfinder #67: The Snows of Summer pg. 86
These sometimes-helpful fey creatures bind themselves to rural families and live among them. Some bear a resemblance to the family’s ancestors, a similarity that grows more obvious the longer they are in the family’s service. House spirits use their compression ability and invisibility to stay out of the sight of those they live among.

House Spirit

Source Bestiary 5 pg. 140
These sometimes-helpful fey creatures known as house spirits bind themselves to rural families and live among them. Some bear a resemblance to the family’s ancestors, a similarity that grows more obvious the longer they remain in the family’s service. House spirits use their compression ability and invisibility to stay out of the sight of those among whom they live.

Creatures in "House Spirit" Category

NameCR
Domovoi3
Dvorovoi4
Ovinnik2

House Spirit, Domovoi

Barely knee-high, this small creature looks like a hairy old man with more beard than flesh.

Domovoi CR 3

Source Bestiary 5 pg. 142, Pathfinder #67: The Snows of Summer pg. 86
XP 800
CG Tiny fey
Init +6; Senses low-light vision; Perception +7

Defense

AC 17, touch 15, flat-footed 14 (+2 Dex, +1 dodge, +2 natural, +2 size)
hp 27 (5d6+10)
Fort +3, Ref +6, Will +5
DR 5/cold iron; SR 14

Offense

Speed 20 ft.
Melee club +4 (1d3)
Special Attacks telekinesis
Spell-Like Abilities (CL 5th; concentration +7)
At will—invisibility, lullaby (DC 12), mage hand, mending, prestidigitation
3/day—reduce person (DC 13), sleep (DC 13)
1/week—augury

Statistics

Str 10, Dex 15, Con 14, Int 9, Wis 13, Cha 15
Base Atk +2; CMB +2; CMD 13
Feats Dodge, Improved Initiative, Mobility
Skills Acrobatics +7, Bluff +8, Diplomacy +8, Handle Animal +7, Knowledge (local) +4, Perception +7, Sense Motive +7, Stealth +17
Languages Common, Sylvan
SQ change shape (cat or dog; beast shape I), compression

Ecology

Environment any land
Organization solitary or gathering (2–6)
Treasure none

Special Abilities

Telekinesis (Su) A domovoi defends itself and its home through telekinesis. This ability functions as the spell telekinesis, usable at will, with a caster level equal to the domovoi’s Hit Dice (CL 5 for most domovoi). A typical domovoi has a ranged attack roll of +5 when using telekinesis to hurl objects or creatures, and can use the ability on objects weighing up to 50 pounds. If a domovoi attempts to hurl a creature with this ability, that creature can resist the effect with a successful DC 14 Will save. The save DC is Charisma-based.

Description

The work never ends for those who live on farms or in small villages, and the wise often seek the aid of the fey folk while pursuing their daily chores. A family might leave a piece of bread under the stove or an old boot in the closet to attract a domovoi to their home. Domovoi help with small tasks like churning butter and mending clothes, but mostly protect the home from intruders and misfortune. These helpful fey can also tell the fate of the family they protect, but grow annoyed when asked to do so too often. A domovoi appears as small, old man no more than 2 feet tall, covered in hair and with a long, shaggy beard.