Source Bestiary 6 pg. 296, Pathfinder RPG Bestiary pg. 302, Bestiary 2 pg. 300, Bestiary 3 pg. 297, Bestiary 4 pg. 297, Bestiary 5 pg. 297 A creature with this ability can poison those it attacks. The effects of the poison, including its save, frequency, and cure, are included in the creature’s description. The saving throw to resist a poison is usually a Fortitude save (DC = 10 + 1/2 poisoning creature’s racial HD + that creature’s Constitution modifier; the exact DC is given in the creature’s descriptive text). Poisons can be removed through neutralize poison and similar effects.
Format: Poison Name (Ex) Sting—injury; save Fort DC 22, frequency 1/round for 6 rounds, effect 1d4 Con damage, cure 2 consecutive saves Location: Special Attacks and individual attacks.
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