Source Bestiary 6 pg. 291, Pathfinder RPG Bestiary pg. 298, Bestiary 2 pg. 294, Bestiary 3 pg. 292, Bestiary 4 pg. 291, Bestiary 5 pg. 291 The creature deals fire damage in addition to damage dealt on a successful hit in melee. A creature affected by the burn ability must also succeed at a Reflex save or catch fire, taking the listed damage for an additional 1d4 rounds at the start of its turn (DC = 10 + 1/2 burning creature’s racial HD + burning creature’s Constitution modifier). A creature suffering from this effect can attempt a new save as a fullround action. Dropping and rolling on the ground grants a +4 bonus on this save. Creatures that hit a burning creature with natural weapons or unarmed attacks take fire damage as though hit by the burning creature and must succeed at a Reflex save to avoid catching on fire.
Format: burn (2d6, DC 15) Location: Special Attacks and individual attacks.
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