All | Unique
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z
Families | Templates | Types | Subtypes | Universal Monster Rules


Monster Templates

Shadow (CR +1)

Bestiary 4 pg. 238
Acquired/Inherited Template Inherited
Simple Template No
Usable with Summons No



“Shadow creature” is an inherited template that can be added to any living creature, referred to hereafter as the base creature. A shadow creature retains all the base creature's statistics and abilities except as noted here.

Challenge Rating: Same as the base creature +1.
Alignment: Any (usually nongood).
Type: The base creature's type changes to outsider, and it gains the augmented subtype. Do not recalculate BAB, saves, or skill ranks.
Senses: As the base creature plus darkvision 60 feet and low-light vision.
Defensive Abilities: A shadow creature gains DR and resistance to cold and electricity based on its Hit Dice, as noted on the following table.

Hit DiceResist Cold and ElectricityDR
1–45
5–10105/magic
11+1510/magic

Shadow Blend (Su): In any illumination other than bright light, a shadow creature blends into the shadows, giving it concealment (20% miss chance). A shadow creature can suspend or resume this ability as a free action.

Spell Resistance (Ex): A shadow creature gains spell resistance equal to the base creature's CR + 6.