Archives of Nethys

Pathfinder | Starfinder

All | Unique
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z
Families | Templates | Types | Subtypes | Universal Monster Rules


Monster Templates

Aerial (CR +0 or +1)

Monster Summoner's Handbook pg. 18
Acquired/Inherited Template Acquired
Simple Template Yes
Usable with Summons Yes - Requires the feat Versatile Summon Monster or Versatile Summon Nature's Ally

Aerial creatures are native denizens of the Elemental Planes of Air, and they possess unique adaptations to help them survive there. This template can be applied only to a non-outsider with none of the subtypes that follow: air, cold, earth, fire, or water. An aerial creature’s CR increases by 1 only if the base creature has 5 or more HD.

Rebuild Rules: Type gains the air subtype; Senses gains darkvision 60 ft.; Defensive Abilities gains DR and resistance to electricity as noted on the table below; Speed gains a fly speed equal to its highest speed with perfect maneuverability (maximum fly speed of 10 feet per HD); Attacks gains bonus electricity damage as noted on the table below on attacks with natural weapons and metal weapons.
Hit DiceDRResist ElectricityElectricity Damage
1-4-101 point
5-103/-151d6
11+5/-202d6