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Psychopomp

Source Bestiary 6 pg. 306, Bestiary 4 pg. 308
Psychopomps are neutral outsiders native to the Boneyard. Psychopomps have the following traits (unless otherwise noted in a creature’s entry).
  • Darkvision 60 feet and low-light vision.
  • DR 5/adamantine.
  • Immunity to death effects, disease, and poison.
  • Resistance to cold 10 and electricity 10.
  • Psychopomps speak Abyssal, Celestial, and Infernal.
  • Spirit Touch (Ex): A psychopomp’s natural weapons, as well as any weapon it wields, are treated as though they had the ghost touch weapon special ability.
  • Spiritsense (Su): A psychopomp notices, locates, and can distinguish between living and undead creatures within 60 feet, just as if it had the blindsight ability. This sense does not allow it to detect objects, but it does allow it to notice living things that are not creatures.