Havero, Havero TentacleHavero Tentacle CR 6Source Curse of the Crimson Throne (PFRPG) pg. 473 XP 2,400 NE Large aberration Init +1; Senses blindsense 60 ft.; Perception +5DefenseAC 19, touch 10, flat-footed 18 (+1 Dex, +9 natural, –1 size) hp 66 (7d8+35) Fort +7, Ref +3, Will +10 DR 5/slashing; Immune cold, mind-affecting effects, poison, vision-based effects; Resist acid 10, fire 10OffenseSpeed 0 ft. Melee tentacle +13 (2d6+13 plus grab) Space 5 ft., Reach 60 ft. Special Attacks constrict (2d6+9)StatisticsStr 28, Dex 12, Con 20, Int —, Wis 20, Cha 10 Base Atk +5; CMB +15; CMD 26 SQ no breath
The word “havero” has its roots in ancient Thassilonian, roughly translating into “smothering arms.” The creature itself was first described in notes and theories postulated by ancient students of the stars and delvers into dark lore. Horrifically, haveros are not the mere imaginings of those sages who chronicle the heavens. They are entities of deepest blackness, and on terrible occasions a lone havero has been drawn to Golarion, putting all the races of the world into reach of its endless, ruinous arms.Creatures in "Havero" Category
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