Herd Animal, GiraffeThis animal, covered in a spotted pattern, has a disproportionately long neck that allows it to tower over other animals.Giraffe CR 3Source Bestiary 4 pg. 150 XP 800 N Huge animal Init +2; Senses low-light vision; Perception +8DefenseAC 16, touch 10, flat-footed 14 (+2 Dex, +6 natural, –2 size) hp 30 (4d8+12) Fort +7, Ref +6, Will +2OffenseSpeed 50 ft. Melee 2 hooves +6 (1d8+5), slam +1 (1d8+2) Space 15 ft., Reach 10 ft.StatisticsStr 20, Dex 15, Con 16, Int 2, Wis 13, Cha 7 Base Atk +3; CMB +10; CMD 22 (26 vs. trip) Feats Endurance, Run Skills Perception +8EcologyEnvironment warm plains Organization solitary, pair, or herd (3–10) Treasure noneSpecial AbilitiesNatural Weapons (Ex) A giraffe’s hoof attacks are primary attacks and its slam attack is a secondary attack.DescriptionThese long-necked animals roam across plains in loose-knit groups, grazing on the upper reaches of acacia trees. Giraffes usually avoid conflict. However, when its young are threatened or if the giraffe is cornered, it attacks ruthlessly, striking with its powerful hooves. Giraffes rarely use their necks to make slam attacks unless they are fighting among themselves as part of their mating displays.
A giraffe is between 16 and 20 feet tall and weighs 3,500 pounds.Creatures in "Herd Animal" CategorySource Pathfinder RPG Bestiary pg. 174
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