Snake, AspThis long, muscular snake rears up and shows its hood and fangs when threatened.Asp CR 2Source Osirion, Legacy of the Pharaohs pg. 55 XP 600 N Medium animal Init +6; Senses low-light vision, scent; Perception +10DefenseAC 15, touch 12, flat-footed 13 (+2 Dex, +3 natural) hp 19 (3d8+6) Fort +5, Ref +5, Will +3OffenseSpeed 20 ft., climb 20 ft., swim 20 ft. Melee bite +4 (1d4 plus poison) Special Attacks poisonStatisticsStr 10, Dex 15, Con 14, Int 1, Wis 15, Cha 2 Base Atk +2; CMB +2; CMD 14 (can’t be tripped) Feats Improved Initiative, Skill Focus (Stealth), Weapon FinesseB Skills Acrobatics +10, Climb +10, Perception +10, Stealth +14, Swim +10; Racial Modifiers +8 Acrobatics, +4 Perception, +4 StealthEcologyEnvironment warm deserts Organization solitary, pair, or nest (3–8) Treasure noneSpecial AbilitiesPoison (Ex) Bite—injury; save Fort DC 15; frequency 1/round for 6 rounds; effect 1d2 Con; cure 2 consecutive saves. The save DC includes a +2 racial bonus.DescriptionAn asp is a type of cobra native to Osirion and northern Garund. It ranges from 4 to 6 feet in length and has brownish scales with dark mottling.Creatures in "Snake" Category
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