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Vehicles
Vehicles
Description Source
:
Ultimate Combat
In the Pathfinder Roleplaying Game, low-level characters do most of their traveling on their own two feet. At higher levels, magical travel becomes a common occurrence, as does travel by horseback, atop animal companions, or via more exotic mounts. Every so often, travel may involve a vehicle of some sort—the wagons of a caravan, a windtossed galley, some fantastic form of aerial transport, or even a planes-hopping device. If you like your games with a dose of weird, such vehicles may be as strange as a crashed space vessel. Whatever the case, vehicles in the Pathfinder RPG are often treated as either mobile terrain or adventure sites in their own right.
Many of the iconic motifs that inspire roleplaying games touch on vehicular adventures, from the voyages of Jason and the Argonauts to pirate tales, from charioteers in blood-soaked arenas under a drone of cheers to those who would chase and tame dragons. History and fiction are full of interesting vehicles performing death-defying actions. The rules in this chapter allow you to run combats with vehicles in the Pathfinder RPG, rather than just treating them as objects or terrain.
The following rules attempt to strike a balance between verisimilitude and ease and speed of play during combat. In areas where those two balancing points are conflicted, ease of use should always prevail.
Click here for the full rules on Vehicles.
Name
Size
Vehicle Type
Airship
Colossal
Air
Alchemical Dragon
Colossal
Air
Carriage
Large
Land
Cart
Large
Land
Chariot, Heavy
Large
Land
Chariot, Light
Large
Land
Chariot, Medium
Large
Land
Galley
Colossal
Water
Glider
Large
Air
Hot-Air Balloon
Huge
Air
Keelboat
Colossal
Water
Longship
Colossal
Water
Rowboat
Large
Water
Sailing Ship
Colossal
Water
Sleigh
Large
Land
Steam Giant
Gargantuan
Land
Wagon, Heavy
Huge
Land
Wagon, Light
Large
Land
Wagon, Medium
Large
Land
Warship
Colossal
Water