|||
Home
Afflictions/Hazards
Classes
Deities
Equipment
Feats
Magic Items
Monster Index
Mythic Index
NPC Index
Prestige Classes
Races
Rules
Skills
Spells/Rituals
Technology
Traits
Licenses
Projects
Sources
Tools
Contact Us
Contributors
Support the Archives
Maximize Menu
Archives of Nethys
Character Creation +
Classes
Feats
Prestige Classes
Races
Skills
Traits
Mythic Index
Deities
Equipment +
Equipment (Non-Magical)
Magic Items
Technology
Spells/Rituals
Rules +
Afflictions
NPC Index
Rules
Tools
Hazards
Monsters
Sources
About the Archives +
Licenses
Projects
Contact Us
Contributors
Support the Archives
Toggle Theme
Archives of Nethys
Rules
|
GM Screen
<-
Return to All Rules
(
Group by Source
)
<-
Return to Horror Rules
All Rules in
Horror Rules
Horror Characters
Playing a Horror Hero
+
Fear
Sanity
Corruption
Curses
Horrific Diseases
Horror Environments
Fleshwarping
Madness
Running Horror Adventures
+
An entry marked with this has additional sections within it.
Horror Characters
Source
Horror Adventures pg. 8
The life of an adventurer has never been safe or comfortable. Terrible dangers lurk around every corner and the threat of death is a constant companion. Despite such grim realities, far more horrifying fates await those who find themselves facing off against true darkness: nightmares that thirst for the tears of the innocent and hunger for the flesh of the living. Adventurers who find themselves in a horror game must be prepared to face terror, madness, and threats to their very souls.
Playing a Horror Hero
Source
Horror Adventures pg. 8
To run an effective horror-themed adventure, the GM has to think about her game in a different light. In the same way, to get the most out of their characters, players in a horror game should consider their characters anew. This section is aimed at the player, and provides tips on how to create suitable characters for horror-themed Pathfinder RPG adventures. It also touches on how you, as a player, can participate in horror-themed games in ways that make the story more unnerving for everyone at the game table.