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Elemental (Fire)

Source Pathfinder RPG Bestiary pg. 124
An elemental is a being composed entirely from one of the four classical elements: air, earth, fire, or water. An elemental has the following features.
  • Immunity to bleed, paralysis, poison, sleep effects, and stunning.
  • Not subject to critical hits or flanking. Does not take additional damage from precision-based attacks, such as sneak attack.
  • Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
  • Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
  • Elementals do not breathe, eat, or sleep.
Languages Ignan

Ecology

Environment any (Plane of Fire)
Organization solitary, pair, or gang (3–8)
Treasure none

Members

Elder Fire Elemental (CR 11), Greater Fire Elemental (CR 9), Huge Fire Elemental (CR 7), Large Fire Elemental (CR 5), Medium Fire Elemental (CR 3), Small Fire Elemental (CR 1)

Mythic Members

Elder Fire Elemental (CR 14; MR 5)