Vireseed SwarmA wave of wing-like seedpods whips through the air, each tipped by a miniscule thorn and propelled by a rapidly lashing tendril.Vireseed Swarm CR 5Source Pathfinder #39: The City of Seven Spears pg. 83 XP 1,600 N Fine plant (swarm) Init +1; Senses blindsense 60 ft.; Perception +0DefenseAC 19, touch 19, flat-footed 18 (+1 Dex, +8 size) hp 51 (7d8+35) Fort +9, Ref +3, Will +2 Defensive Abilities swarm traits; Immune plant traits, weapon damage Weaknesses vulnerable to fireOffenseSpeed 5 ft., fly 30 ft. (perfect) Melee swarm (2d6 plus infestation) Space 10 ft., Reach 0 ft. Special Attacks distraction (DC 17)StatisticsStr 1, Dex 13, Con 18, Int —, Wis 10, Cha 13 Base Atk +5; CMB —; CMD — Skills Climb +3, Fly +9, Perception +0; Racial Modifiers modifies Climb with DexterityEcologyEnvironment any Organization solitary, flight (2-4 swarms), or cloud (5-7 swarms) Treasure noneSpecial AbilitiesInfestation (Ex) Swarm—injury; save Fort DC 17; onset immediate; frequency 1/round for 3 rounds; effect 1 Con damage; cure applying flame to the infested character deals 1d6 points of fire damage but immediately destroys the infestation; blight, reduce plants, and remove disease also automatically destroy the infestation. (See page 245 of the GameMastery Guide for more details on infestations.)
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