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Uvaglor, the Misbegotten Prince

This vulture-headed demon has crimson wings and a baleful third eye in his forehead. He is clad in lengths of chain and metal plates, and carries a cruel-looking sword in one hand and a glowing sphere of violet crystal in the other.

Uvaglor, the Misbegotten Prince CR 20

Source Demons Revisited pg. 62
XP 307,200
Male advanced vrock oracle 15 (Pathfinder RPG Bestiary 69)
CE Large outsider (chaotic, demon, evil, extraplanar)
Init +13; Senses darkvision 60 ft., true seeing; Perception +41

Defense

AC 34, touch 11, flat-footed 32 (+10 armor, +2 Dex, +13 natural, –1 size)
hp 371 (24 HD; 9d10+15d8+255)
Fort +21, Ref +20, Will +18
DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 20

Offense

Speed 20 ft., fly 50 ft. (average)
Melee +4 unholy longsword +34/+29/+24/+19 (2d6+15/17–20), bite +30 (1d8+5), claw +30 (2d6+5), 2 talons +30 (1d6+5)
Space 10 ft., Reach 10 ft.
Special Attacks command avian, dance of ruin, spores, stunning screech
Spell-Like Abilities (CL 12th; concentration +19)
At will—greater teleport (self plus 50 lbs. of objects only), telekinesis (DC 22)
3/day—dominate monster (creatures with wings only)
1/day—heroism, mirror image, summon (level 3, 1 vrock 35%)
Oracle Spells Known (CL 15th; concentration +22)
7th (5/day)—destruction (DC 24), insanity (DC 24), mass cure serious wounds, refuge, reverse gravity
6th (7/day)—blade barrier (DC 23), geas/quest, heal, mass cure moderate wounds, planar binding (DC 23)
5th (7/day)—breath of life, greater command (DC 22), insect plague, lesser planar binding (DC 22), mass cure light wounds, telekinesis, unhallow
4th (7/day)—confusion (DC 21), cure critical wounds, dimensional anchor, freedom of movement, poison (DC 21), sending
3rd (8/day)—blindness/deafness (DC 20), cure serious wounds, dispel magic, searing light, vermin shape I, water breathing
2nd (8/day)—bull’s strength, cure moderate wounds, death knell (DC 19), hold person (DC 19), levitate, minor image (DC 19), resist energy, sound burst (DC 19), status
1st (8/day)—command (DC 18), cure light wounds, divine favor, endure elements, entropic shield, sanctuary (DC 18), shield of faith
0 (at will)—bleed (DC 17), create water, detect magic, ghost sound, guidance, light, mage hand, mending, read magic, resistance, stabilize
Mystery outer riftsISM

Statistics

Str 32, Dex 21, Con 31, Int 18, Wis 22, Cha 24
Base Atk +20; CMB +32; CMD 47
Feats Blinding Critical, Combat Reflexes, Craft Magic Arms and Armor, Critical Focus, Extend Spell, Greater Vital Strike, Improved Critical (longsword), Improved Initiative, Improved Vital Strike, Power Attack, Quicken Spell, Vital Strike
Skills Acrobatics +28 (+24 when jumping), Bluff +34, Fly +26, Knowledge (arcana) +31, Knowledge (religion) +31, Perception +41, Sense Motive +33, Spellcraft +25, Stealth +24
Languages Abyssal, Celestial, Common, Draconic, Varisian; telepathy 100 ft.
SQ oracle’s curse (haunted), revelations (balefire [2/day], dread resilience, planar haze [3/day], rift weapon [4/day], unearthly terrain [10/day]), third eye
Gear +4 chainmail, +4 unholy longsword, crystal ball with telepathy, strand of prayer beads

Special Abilities

Command Avian (Su) Uvaglor gains a +4 racial bonus on the save DC of charm or compulsion effects used against winged creatures.

Third Eye (Su) Uvaglor’s third eye sees a few seconds into the future. This grants him a +4 racial bonus on initiative checks and Reflex saves.

Description

In the ancient past, long before the rise of Azlant, during the near-mythical era known to scholars as the Age of Creation, two powerful demons met for the first time and descended to a world in the Material Plane to enjoy a short-lived but violently ardent dalliance in the mortal realm. The planet itself heaved and buckled before their blasphemous passions, thrusting upward to create a rasp-like ridge. The result of this vile union quickened much more quickly than a normal pregnancy, and the spawn of the two demons was birthed even as they continued their frolic. When the demons left the world, they left behind a landscape scarred by their coupling, and a just-whelped fiend of tremendous power and potential that slithered into a deep cave in the ridge to hide and grow.

Certain rare texts on demonology maintain that these two demons were none other than Lamashtu and Pazuzu, and that not long after their meeting their lusts turned to hatred. Today, there is no greater enmity in all the Abyss than the hostility between those two demon lords, and both of their cults deny vehemently that such an encounter as described above could ever have taken place.

And yet, the spawn of that union lived and grew, and in the Age of Anguish it emerged to conquer the Varisians even as they were beginning to recover from their slavery under Thassilon’s rule and the devastation of Earthfall. This fiend was Uvaglor, a vrock who possessed a singular third eye in his brow that could see brief glimpses into the future. Uvaglor ruled the Varisians for many years until the desperate indigenous people invoked Lamashtu’s aid in defeating the demon. The Mother of Monsters seemed eager to comply with this request, but as the battle against Uvaglor went on, her minions turned on the Varisians and attempted to destroy them as well. Only the heroics of a priestess of the empyreal lord Ashava, a woman named Sazzleru, saved the people from annihilation and liberated them from Lamashtu’s influence while banishing Uvaglor from the Rasp into a nameless prison adrift deep in the Maelstrom.

Uvaglor lives on still, but only recently managed to escape from the nameless prison to return to the Abyss. After gathering his power, he has turned his attention once again to the site of his conception—the Lost Coast of Varisia, formed when the land west of the Rasp fell into the sea. Already he has installed several of his agents, including a mysterious mothman priest known as the Red Bishop, but his actions have attracted the attention of others who would rule this region, and this time, greater eyes than those of mortals look down upon this building conflict. Lamashtu and Pazuzu’s interest in the region cannot be denied, and their unknown ultimate plans, as well as Uvaglor’s recent secret arrival in the region, portend dark times indeed.

Uvaglor prefers offerings of fine art depicting imagery of Ashava, or of clerics of that empyreal lord—works of art the vrock enjoys befouling and destroying in increasingly creative methods. It’s a DC 30G check to research the Misbegotten Prince.