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Tanaq Mammoth-Eater, Taiga Giant Shaman

This towering, gray-skinned giant holds a massive spear, its crimson haft sporting a head of barbed and blackened stone.

Tanaq Mammoth-Eater, Taiga Giant Shaman CR 17

Source Giants Revisited pg. 62
XP 102,400
Male taiga giant druid (mountain druid) 10 (Pathfinder RPG Advanced Player’s Guide 100)
CN Huge humanoid (giant)
Init +8; Senses low-light vision; Perception +23


AC 32, touch 17, flat-footed 27 (+5 armor, +4 deflection, +4 Dex, +1 dodge, +10 natural, –2 size)
hp 312 (25 HD; 15d8+10d8+200)
Fort +26, Ref +16, Will +19; +4 vs. movement effects
Defensive Abilities rock catching; Immune enchantment and illusion spells, petrification


Speed 30 ft. (40 ft. without armor)
Melee bloodstone impaler +30/+25/+20/+15 (3d6+19/19–20/×3) or 2 slams +28 (1d8+12)
Ranged rock +20 (2d6+12) or bloodstone impaler +22 (3d6+13/19–20/×3)
Space 15 ft., Reach 15 ft.
Special Attacks rock throwing (140 ft.), wild shape 4/day
Druid Spells Prepared (CL 10th; concentration +15)
5th—aspect of the wolf D*, baleful polymorph (DC 20), control winds (DC 20), snake staff *
4th—air walk, bloody claws* (DC 19), dispel magic, rusting grasp, wall of iceD (DC 19)
3rd—cloak of winds* (DC 18), dominate animal (DC 18), greater magic fang, protection from energy (DC 18), sleet stormD
2nd—aspect of the bearD*, barkskin, bear’s endurance, eagle eye*, gust of wind (DC 17), stone call
1st—cure light wounds (DC 16), endure elements, feather step* (DC 16), frostbiteD**, longstrider, obscuring mist, shillelagh
0 (at will)—detect magic, guidance, purify food and drink, stabilize
D Domain spell; Domain Arctic**


Str 35, Dex 18, Con 26, Int 12, Wis 21, Cha 17
Base Atk +18; CMB +32; CMD 51 (54 vs. movement effects)
Feats Bloody Assault*, Combat Reflexes, Divine Interference**, Dodge, Improved Bull Rush, Improved Initiative, Lightning Reflexes, Natural Spell, Power Attack, Powerful Shape**, Self-Sufficient, Shot on the RunB, Vital Strike, Weapon Focus (spear)
Skills Climb +28 (+33 in mountains), Heal +27, Knowledge (nature) +16, Knowledge (religion) +14, Perception +23 (+28 in mountains), Stealth +9 (+14 in mountains), Survival +29 (+34 in mountains), Use Magic Device +13
Languages Common, Giant
SQ mountaineer, nature bond (Arctic** domain), nature sense, spire walker, spirit summoning, sure-footed, wild empathy +13
Combat Gear scroll of hide campsite*, wand of neutralize poison (5 charges), wand of speak with animals (13 charges); Other Gear +1 wild hide armor, bloodstone impaler, amulet of natural armor +2, belt of incredible dexterity +2, cloak of resistance +2, druid’s vestments, headband of mental prowess +2 (Wis, Cha), pearl of power (2nd level)
* See the Advanced Player’s Guide.
** See Ultimate Magic.


Tanaq Mammoth-Eater is a savage shaman among his clan of taiga giants, and his prowess in both the arctic cold and the towering heights of the Tusks proves the title was rightfully earned. A century ago, he led the tribe from their previous home in Red Rune Canyon in the Realm of the Mammoth Lords when their preferred mammoth-hunting grounds started to reek foully of demonic taint. He wields his father’s bloodstone impaler, one of the first of its kind crafted by his people, and his hatred for the Kellid raiders who years ago slew his family still burns fiercely within him.