Siren's Bed AnemoneThis enormous polyp is crowned with bright red-and-blue striped
tentacles. A long, thin stinger darts from the center.Siren's Bed Anemone CR 9Source Bestiary 6 pg. 248 XP 6,400 N Gargantuan vermin (aquatic) Init +4; Senses blindsight 60 ft.; Perception +1DefenseAC 23, touch 10, flat-footed 19 (+4 Dex, +13 natural, –4 size) hp 119 (14d8+56) Fort +13, Ref +8, Will +5 Defensive Abilities amorphous; Immune gaze attacks, mind-affecting
effects, poison, sonic, vision-based attacksOffenseSpeed 10 ft. Melee bite +16 (2d8+10 plus grab), sting +16 (2d4+10 plus
poison), tentacles +11 (2d6+5 plus grab and poison) Space 20 ft., Reach 20 ft. (40 ft. with sting) Special Attacks constrict (2d6+10), shriek, swallow whole
(4d6+15 bludgeoning damage, AC 16, 11 hp)StatisticsStr 30, Dex 19, Con 18, Int —, Wis 13, Cha 3 Base Atk +10; CMB +24; CMD 38 (can’t be tripped) SQ anchored, sightless (see coffin anemone)EcologyEnvironment warm coastlines or oceans Organization solitary, pair, or choir (3–6) Treasure incidentalSpecial AbilitiesPoison (Ex) Sting or tentacles—injury; save Fort DC 21; frequency 1/round for 6 rounds; effect 1d4 Dex damage; cure 2 consecutive saves.
Shriek (Ex) Once per minute as a swift action, a siren’s bed can emit a powerful shriek in 60-foot-radius burst centered on itself. All creatures within the area must succeed at a DC 21 Fortitude save or be staggered and deafened for 1d4 rounds. This is a sonic effect. The save is Constitution-based.DescriptionThis massive anemone can emit a deafening screech that can be heard for miles under the water.
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