Rahstalshan, Stone Giant ElderThis sagely stone giant wears loose furs and a long cloak, and wields a large stone club covered with crystals.Rahstalshan, Stone Giant Elder CR 14Source Giants Revisited pg. 50 XP 38,400 Female stone giant elder sorcerer 10 N Large humanoid (giant) Init +4; Senses darkvision 60 ft., low-light vision, tremorsense 30 ft.; Perception +8DefenseAC 29, touch 15, flat-footed 24 (+2 armor, +1 deflection, +4 Dex, +1 dodge, +12 natural, –1 size) hp 226 (22 HD; 12d8+10d6+137) Fort +19, Ref +13, Will +17 Defensive Abilities improved rock catchingOffenseSpeed 40 ft. Melee mwk greatclub +21/+16/+11 (2d8+10) or 2 slams +20 (1d8+7) Ranged rock +17/+12/+7 (1d8+10) Space 10 ft., Reach 10 ft. Special Attacks rock throwing (180 ft.) Spell-Like Abilities (CL 10th; concentration +16) 1/day—passwall, spike stones, statue, stoneskin, wall of stone Bloodline Spell-Like Abilities (CL 10th; concentration +16) 9/day—tremor* 1/day—crystal shard* Sorcerer Spells Known (CL 10th; concentration +16) 5th (4/day)—hungry pit* (DC 22) 4th (6/day)—calcific touch* (DC 20), mass enlarge person (DC 20), stoneskin 3rd (7/day)—fireball (DC 19), greater magic weapon, haste (DC 19), shifting sand 2nd (8/day)—darkvision, glitterdust (DC 19), share language*, shatter, stone call* 1st (8/day)—crafter’s fortune*, expeditious excavation*, feather fall, mage armor, reduce person (DC 17), shocking grasp 0 (at will)—acid splash, arcane mark, detect magic, light, mage hand, mending, message, prestidigitation, read magic Bloodline Deep Earth*StatisticsStr 25, Dex 19, Con 22, Int 10, Wis 14, Cha 22 Base Atk +14; CMB +22; CMD 38 Feats Combat Casting, Dodge, Empower Spell, Eschew Materials, Heighten Spell, Iron Will, Martial Weapon Proficiency (greatclub), Point-Blank Shot, Power Attack, Precise Shot, Spell Focus (conjuration), Spell Penetration, Stone Magic (page 49) Skills Climb +16, Intimidate +15, Knowledge (arcana) +13, Perception +8 (+10 to notice unusual stonework), Spellcraft +13, Stealth +6, Use Magic Device +14 Languages Common, Giant SQ bloodline arcana, rockseer* Combat Gear potions of cure serious wounds (2), potion of invisibility, scroll of invisibility sphere, scroll of dimension door, wand of blur (13 charges); Other Gear masterwork greatclub, 6 rocks, amulet of natural armor +1, bracers of armor +2, cloak of resistance +2, headband of alluring charisma +2, lesser rod of maximize, ring of protection +1 * See the Advanced Player’s Guide.DescriptionRahstalshan was scarcely old enough to speak when her parents and clan were slain by a tribe of raiding Mammoth Lord Kellids. The raiders tried to take the young stone giant to raise as their own, but she narrowly escaped their clutches, fleeing deep into the Tusk Mountains, orphaned and alone. For the next 700 years, she wandered throughout the peaks of Avistan, staying briefly with each stone giant clan she met along the way. From the Tusks to the Mindspins she roamed, though she was inevitably drawn to leave each new tribe soon after she discovered them. During these journeys she claimed her giant name, Rahstalshan, “the wanderer in stone.”
Despairing of ever finding a true home, Rahstalshan felt the pull of the towering Kodar Mountains. Choosing a peak at random, she climbed and climbed, heedless of the biting cold. Near the mountain’s top she found an inviting cave overlooking the sprawling lands of the frozen north. Though she had no way of being sure, the ancient stone giant felt that these mountains were her true homeland. Settled in her cave, at peace, she waited for death to take her. Instead, for the first time in her long life, she heard the whispers in the stone, awakening within her the ancient earth magic of her people. She descended from the heights and soon came upon a fledgling tribe of stone giants, bereft of an elder and as lost as she had been. She has guided their path ever since.
|