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This sleek, furred creature has flaps of skin stretching between its limbs and its body.

Petromin CR 1/3

Source Pathfinder #85: Fires of Creation pg. 82
XP 135
N Tiny animal
Init +2; Senses low-light vision; Perception +5


AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size)
hp 4 (1d8)
Fort +2, Ref +4, Will +1


Speed 20 ft., climb 20 ft., fly 40 ft. (poor)
Melee bite +4 (1d3–4)
Space 2 1/2 ft., Reach 0 ft.


Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 7
Base Atk +0; CMB +0; CMD 6 (10 vs. trip)
Feats Weapon Finesse
Skills Climb +4, Perception +5, Stealth +14; Racial Modifiers +4 Stealth
SQ cloaked, gliding flight, luminous


Environment any deserts
Organization solitary, pair, or gathering (3–8)
Treasure none

Special Abilities

Cloaked (Ex) A petromin is invisible to creatures using only darkvision, but can be detected by other means.

Gliding Flight (Ex) A petromin can’t hover or fly up at an angle greater than 45 degrees while flying. It must end its turn on the ground.

Luminous (Ex) A petromin naturally sheds light equal to that provided by a candle. It can control the color of the illumination. As a swift action, it can extinguish the light.


Petromins, also known as azure gliders, are desert cliff-top dwellers that glide down to snatch prey. As a defense, their coloration is countershaded; the blue, sky-like coloration on their undersides makes them hard to notice from the ground, while their brown fur helps them blend into desert vistas below, hiding them from predatory birds. The fur of petromins is awash in sapphire-blue bioluminescence, unnoticeable during the day but distinctive from dusk until dawn. Petromins have control over this natural light, which allows them to attract the large insects on which they feed. A petromin measures 30 inches in length (including a 6-inchlong tail) and weighs 5 pounds. A spellcaster can select a petromin as a familiar, and the master gains a +3 bonus on Stealth checks as a special ability.