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Orc, Orc Thug

Orc Thug CR 3

Source Monster Codex pg. 168
XP 800
Orc rogue 4
CE Medium humanoid (orc)
Init +7; Senses darkvision 60 ft.; Perception +6

Defense

AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 25 (4d8+4)
Fort +0, Ref +7, Will +0
Defensive Abilities evasion, ferocity, trap sense +1, uncanny dodge
Weaknesses light sensitivity

Offense

Speed 30 ft.
Melee mwk short sword +7 (1d6+3/19–20) or dagger +6 (1d4+4/19–20)
Ranged dagger +6 (1d4+3/19–20)
Special Attacks sneak attack +2d6

Statistics

Str 17, Dex 16, Con 8, Int 12, Wis 8, Cha 10
Base Atk +3; CMB +6; CMD 19
Feats Improved Initiative, Toughness
Skills Appraise +8, Bluff +7, Climb +10, Escape Artist +10, Intimidate +7, Perception +6, Sense Motive +6, Sleight of Hand +10, Stealth +10
Languages Common, Goblin, Orc
SQ rogue talents (bleeding attack +2, fast stealth), trapfinding +2, weapon familiarity
Combat Gear oil of magic weapon, potions of invisibility (2); Other Gear +1 leather armor, daggers (6), mwk short sword, 218 gp

Ecology

Environment temperate hills, mountains, or underground

Description

The rare clever or artistic orcs may use their skills to bolster comrades—or to better compete with brutish tribemates.

Creatures in "Orc" Category

NameCR
Gorthek7
Gorthek Rider6
Orc1/3
Orc Chieftain9
Orc Lieutenant4
Orc Mystic2
Orc Scout5
Orc Sergeant2
Orc Thug3
Orc War Drummer3
Orc Warlord6
Orc Witch Doctor8