Ogre, Ogre StalkerOgre Stalker CR 4Source Monster Codex pg. 154 XP 1,200 Ogre rogue 3 CE Large humanoid (giant) Init +5; Senses darkvision 60 ft., low-light vision; Perception +10DefenseAC 19, touch 10, flat-footed 18 (+4 armor, +1 Dex, +5 natural, –1 size) hp 52 (7d8+21) Fort +8, Ref +5, Will +2 Defensive Abilities evasion, trap sense +1OffenseSpeed 40 ft. Melee mwk greatclub +12 (2d8+10) Ranged javelin +5 (1d8+7) Space 10 ft., Reach 10 ft. Special Attacks sneak attack +2d6StatisticsStr 25, Dex 12, Con 17, Int 8, Wis 10, Cha 5 Base Atk +5; CMB +13; CMD 24 Feats Improved Initiative, Night Stalker, Power Attack, Skill Focus (Stealth) Skills Acrobatics +11, Climb +17, Disable Device +2, Perception +10, Stealth +10 (+14 in dim light or darkness) Languages Giant SQ rogue talents (fast stealth), trapfinding +1 Combat Gear potion of cure moderate wounds, potion of elixir of hiding, wasp nest of swarmingUE; Other Gear +1 studded leather, javelins (3), mwk greatclub, feather token (tree), 16 gpEcologyEnvironment temperate or cold hillsDescriptionOgres belittle those who value smarts over strength, but clever ogres find their own paths to power.Creatures in "Ogre" CategoryThis lumbering giant’s beady eyes are devoid of wit or kindness, and its puffy face features a wide mouth with ill-fitting teeth.
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