Archives of Nethys

Pathfinder 1E | Pathfinder 2E | Starfinder

All | Unique
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z
Families | Templates | Types | Subtypes | Universal Monster Rules

Creatures in "Goblin" Category

Goblin Chief9
Goblin Commando2
Goblin Firestarter4
Goblin Frog-Talker5
Goblin Outrider1
Goblin Sneak1
Goblin Stickylord6
Goblin Vulture Pilot3
Grizzled Rider5
Monkey Goblin1/2
Mutant Goblin3

Goblin, Monkey Goblin

This creature has the wide head and toothy mouth of a goblin with dappled green skin, simian hands and feet, and a long, ratlike tail.

Monkey Goblin CR 1/2

Source Inner Sea Bestiary pg. 16
XP 200
Monkey goblin barbarian 1
NE Small humanoid (goblinoid)
Init +4; Senses low-light vision; Perception +4


AC 17, touch 15, flat-footed 13 (+2 armor, +4 Dex, +1 size)
hp 13 (1d12+1)
Fort +3, Ref +4, Will +0; +2 vs. fear


Speed 30 ft., climb 30 ft.
Melee kukri +4 (1d3+2/18–20)
Ranged shortbow +6 (1d4/×3) or net +6 (entangle)
Special Attacks rage (5 rounds/day)


Str 15, Dex 18, Con 13, Int 10, Wis 10, Cha 6
Base Atk +1; CMB +2; CMD 16
Feats Exotic Weapon Proficiency (net)
Skills Acrobatics +10, Climb +14, Perception +4, Stealth +11, Survival +4; Racial Modifiers +2 Acrobatics, +2 Stealth
Languages Goblin
SQ fast movement, prehensile tail


Environment tropical forests (Mediogalti Island)
Organization solitary, raiding party (4–9), warband (10–16), or tribe (17+ plus 100% noncombatants; 1 tribal hunter of 3rd level per 20 adults, 1 or 2 war chiefs of 4th or 5th level, and 1 chieftain of 6th–8th level)
Treasure NPC gear (leather armor, kukri, net, shortbow with 10 arrows, other treasure)

Special Abilities

Prehensile Tail (Ex) All monkey goblins have long, flexible tails that they can use to carry objects. They cannot wield weapons with their tails, but the tails do allow them to retrieve small objects stowed on their persons as a swift action.


Monkey goblins are an offshoot of the goblin race adapted for life in the high leafy canopies of Golarion’s tropical forests. Equipped with ratlike prehensile tails, monkey goblins are as at home in the trees as they are on the ground.

Monkey goblins lead a savage lifestyle, and many take levels in the barbarian class, though warriors and fighters are also common among the race. While spellcasting classes are almost unheard of among them, monkey goblin shamans in the service of demon lords or other dark gods are given a respect by other monkey goblins that borders on fear.