Mome RathMoss and lichen grow from the shaggy back of this boar-like animal. Its curving claws and prehensile tail hold it in the trees.Mome Rath CR 2Source Pathfinder #119: Prisoners of the Blight pg. 82 XP 600 N Medium animal Init +1; Senses low-light vision, scent; Perception +7DefenseAC 12, touch 11, flat-footed 11 (+1 Dex, +1 natural) hp 22 (3d8+9) Fort +8, Ref +4, Will +3OffenseSpeed 30 ft., climb 10 ft. Melee 2 claws +4 (1d3+2 plus poison) Special Attacks poisonStatisticsStr 14, Dex 12, Con 17, Int 2, Wis 14, Cha 7 Base Atk +2; CMB +4; CMD 15 (19 vs. trip) Feats Great Fortitude, Skill Focus (Stealth) Skills Climb +14, Perception +7, Stealth +4 (+8 in trees); Racial Modifiers +4 Stealth in treesEcologyEnvironment temperate forests (First World) Organization solitary or pair Treasure noneSpecial AbilitiesPoison (Ex) Claws—injury; save Fort DC 14; frequency 1/round for 3 rounds; effect sickened for 1d4 rounds; cure 1 save.DescriptionMome raths are a variety of rath that sniff through the forests of the First World, digging up roots and hiding from large predators with a variety of cunning camouflage techniques. When spotted, they are easily identified by their powerful, hunched backs and stout claws. Mature specimens cultivate a garden of moss, algae, and other plants on their backs to retain water, ward off parasites, and help them blend in to their environment, giving them a mottled green coloration. All raths defend themselves with powerful kicks and spurs on their hind legs that are coated with burning venom.
Some Garundi scholars believe mome raths to be distant relatives of the pangolin—if only for their similar body structure. While a variety of raths have adapted to the First World’s strange climates, the mome rath is the most common, climbing through trees to graze on leaves and fruit and raid the occasional bird or snark nest. A healthy mome rath is up to 6 feet long including its muscular tail, and weighs around 100 pounds.
|