Ant, Megapon AntThis enormous ant has vicious mandibles and a dripping stinger, and looks large enough to devour a horse.Megapon Ant CR 6Source Bestiary 5 pg. 27 XP 2,400 N Huge vermin Init -1; Senses darkvision 60 ft., scent; Perception +1DefenseAC 19, touch 7, flat-footed 19 (-1 Dex, +12 natural, -2 size) hp 75 (6d8+48) Fort +12, Ref +1, Will +3 Immune mind-affecting effectsOffenseSpeed 50 ft., climb 20 ft. Melee bite +10 (2d6+8 plus grab), sting +10 (1d8+8 plus poison) Space 15 ft., Reach 10 ft.StatisticsStr 26, Dex 8, Con 25, Int —, Wis 13, Cha 11 Base Atk +4; CMB +14 (+18 grapple); CMD 23 (31 vs. trip) Feats Snatch, Toughness Skills Climb +16 SQ carry offEcologyEnvironment warm plains Organization solitary, pair, column (3-10) Treasure noneSpecial AbilitiesCarry Off (Ex) Megapon ants’ carrying capacity is triple normal.
Poison (Ex) Sting—injury; save Fort DC 20; frequency 1/round for 6 rounds; effect 1d6 Str; cure 2 consecutive saves.DescriptionThese giant ants use pheromones to organize the complex work and protection of their colonies, identifying insects of their own or allied colonies and warding off intruders. They have a specialized physiology, including both enhanced pheromone glands and an especially wide, oversized head. The sheer size of its head allows a knight ant to block off entire tunnels within the hive in order to protect its fellow ants. It remains in place long enough to fend off invaders, even at the cost of its own life.
A knight ant is 10 feet long and weighs approximately 1,100 pounds. Its head is 7 feet across, and the flanges on the sides make it appear slightly concave.Creatures in "Ant" Category
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