Kobold, Kobold BomberKobold Bomber CR 1Source Monster Codex pg. 133 XP 400 Kobold alchemist (alchemical trapper) 2 (Pathfinder RPG Advanced Player’s Guide 26, see page 128) LE Small humanoid (reptilian) Init +3; Senses darkvision 60 ft.; Perception +3DefenseAC 19, touch 14, flat-footed 16 (+4 armor, +3 Dex, +1 natural, +1 size) hp 12 (2d8) Fort +2, Ref +6, Will +1; +2 vs. poison Weaknesses light sensitivityOffenseSpeed 30 ft. Melee mwk spear +2 (1d6–1/×3) Ranged sling +5 (1d3–1) Special Attacks bomb 6/day (1d6+2 fire, DC 13), bomb trap Alchemist Extracts Prepared (CL 2nd) 1st—abjuring stepUC, endure elements, shieldTacticsDuring Combat The kobold uses her mutagen and extracts to strengthen her defense, and throws bombs at her enemies.StatisticsStr 8, Dex 16, Con 8, Int 15, Wis 13, Cha 8 Base Atk +1; CMB –1; CMD 12 Feats Brew Potion, Extra BombsAPG, Throw Anything Skills Acrobatics +3, Craft (trapmaking) +9, Disable Device +6, Escape Artist +3, Knowledge (engineering) +4, Perception +3, Profession (miner) +3, Stealth +10; Racial Modifiers +2 Craft (trapmaking), +2 Perception, +2 Profession (miner) Languages Common, Draconic, Gnome, Goblin SQ alchemy (alchemy crafting +2, identify potions), crafty, mutagen (+4/–2, +2 natural, 20 minutes), poison use Combat Gear potion of invisibility, acid, alchemist’s fire (3); Other Gear chain shirt, mwk spear, sling, 8 gpEcologyEnvironment temperate underground or deep forestDescriptionKobold tricksters are experts at crafting deadly traps—both magical and mundane—and at striking from concealment while their enemies are distracted by the traps’ effects.Creatures in "Kobold" CategoryThis short, reptilian humanoid has scaled skin, a snout filled with tiny teeth, and a long tail.
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