All | Unique
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z
Families | Templates | Types | Subtypes | Universal Monster Rules


Keulia

This small, frilled reptile has a squat body with smooth scales.

Keulia CR 1/4

Source Druma, Profit and Prophecy pg. 62
XP 100
N Tiny animal
Init +1; Senses low-light vision; Perception +5

Defense

AC 13, touch 13, flat-footed 12 (+1 Dex, +2 size)
hp 4 (1d8)
Fort +2, Ref +3, Will +1

Offense

Speed 20 ft., burrow 5 ft.
Melee gore –1 (1d3–3)
Space 2-1/2 ft., Reach 0 ft.

Statistics

Str 5, Dex 12, Con 11, Int 1, Wis 12, Cha 7
Base Atk 0; CMB -1; CMD 6 (10 vs. trip)
Feats Stealthy
Skills Escape Artist +3, Perception +5, Stealth +11
SQ custom camouflage

Ecology

Environment temperate or warm forests
Organization solitary, pair, or masquerade (3–30)
Treasure none

Special Abilities

Custom Camouflage (Ex) While in an area with ample debris, a keulia can spend 1 hour adhering pieces of debris to its scales. This grants the keulia a +2 racial bonus on Stealth checks while in that environment. A keulia can shed its current camouflage with 1 hour of work; otherwise, it sheds it gradually over the course of 1d6 weeks.

Description

The keulia is an omnivorous lizard with a hermit crab’s penchant for acquiring and covering itself in useful detritus. This is primarily a camouflage function, allowing the reptile to blend in with its surroundings. However, more than a millennium of domestication has resulted in a less timid creature that rarely scampers or bites. Keulias today are prestige pets that Kalistocrats groom with all the care one would pay a bonsai tree, delicately coaxing the lizards to absorb gems and precious metals into their hides. They naturally shed their camouflage, and so intermittently shed a few jewels every month. Drumans have developed several superstitions and sayings about these events, considering it good luck for such a gem to fall at one’s feet.

A spellcaster can select a keulia as a familiar. The master gains a +3 bonus on Disguise checks as a special ability.