Beetle, Juggernaut BeetleThis massive insect lumbers ominously, waving scythe-like mandibles that reek of acid.Juggernaut Beetle CR 14Source Monster Codex pg. 52 XP 38,400 N Huge magical beast Init –1; Senses darkvision 120 ft., low-light vision; Perception +14DefenseAC 29, touch 7, flat-footed 29 (–1 Dex, +22 natural, –2 size) hp 210 (20d10+100) Fort +17, Ref +11, Will +7 Defensive Abilities selective mind; Immune acid, mind-affecting effects Weaknesses light sensitivityOffenseSpeed 30 ft. Melee bite +28 (4d10+15/19–20) Space 15 ft., Reach 10 ft. Special Attacks breath weapon (60-ft. cone, 8d6 acid damage, Reflex DC 25 half, usable once every 1d4 rounds), trample (2d8+15, DC 30)StatisticsStr 31, Dex 9, Con 20, Int 2, Wis 13, Cha 8 Base Atk +20; CMB +32 (+34 bull rush); CMD 41 (43 vs. bull rush or trip) Feats Awesome Blow, Cleave, Critical Focus, Great Cleave, Improved Bull Rush, Improved Critical (bite), Improved Vital Strike, Power Attack, Stunning Critical, Vital Strike Skills Climb +23, Perception +14EcologyEnvironment any underground Organization single or pair Treasure noneSpecial AbilitiesSelective Mind (Su) To anyone but duergar, these beetles count as mindless. Duergar can affect them with mind-affecting effects, and train and control them as if the beetles were animals.DescriptionOne duergar steers a juggernaut while two riders attack.Creatures in "Beetle" Category
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