Archives of Nethys

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Creatures in "Strix" Category

Itaraak Champion9
Strix Infiltrator3
Strix Rokoa11
Strix Voyager5

Strix, Itaraak Champion

Armored in sun-bleached bones and smelling of stale blood, this scarred man with massive wings keeps his bow at the ready.

Itaraak Champion CR 9

Source Inner Sea Monster Codex pg. 56
XP 6,400
Strix slayer 10 (Pathfinder RPG Advanced Race Guide 200, Pathfinder RPG Advanced Class Guide 53)
CN Medium humanoid (strix)
Init +5; Senses darkvision 60 ft., low-light vision; Perception +12 (+14 in dim light or darkness)


AC 20, touch 13, flat-footed 17 (+7 armor, +3 Dex)
hp 85 (10d10+30)
Fort +9, Ref +12, Will +4; +2 bonus vs. illusion spells or effects


Speed 20 ft., fly 45 ft. (average)
Melee +1 longspear +13/+8 (1d8+4/×3), 2 wings +7 (1d6+1)
Ranged mwk composite longbow +17/+12 (1d8+2/×3)
Special Attacks hatred, sneak attack +3d6, studied target +3 (3 targets)


Str 14, Dex 20, Con 14, Int 8, Wis 12, Cha 8
Base Atk +10; CMB +12; CMD 27
Feats Fling, Flyby Attack, Point-Blank Shot, Powerful Wings, Rapid Shot, Skill Focus (Fly), Snatch and Drop, Weapon Focus (longbow)
Skills Acrobatics +11 (+7 when jumping), Climb +5, Fly +21, Intimidate +6, Knowledge (geography) +5, Perception +12 (+14 in dim light or darkness), Stealth +13 (+15 in dim light or darkness), Survival +12
Languages Strix
SQ nocturnal, slayer talents (combat trick, fast stealth, ranger combat style [archery], sniper’s eye, weapon training), stalker, suspicious, track +5
Combat Gear +1 human-bane arrows (8), potion of barkskin, potion of invisibility; Other Gear +2 boneUE breastplate, +1 longspear, mwk composite longbow (+2 Str) with 40 arrows, belt of incredible dexterity +2


Environment temperate mountains


Equally competent hunters and warriors, members of the itaraak caste defend their people from all threats—and to an itaraak, anything may be a threat—with such ferocity that the mention of these so-called “strix revengers” makes even the most stoic Chelish soldier shudder. These pitch-black guardians, lauded as heroes among their kind, release the fury of a nation upon any who cross them. Birthed from the largest eggs and raised for combat from nestlings, the greatest and most heavily scarred itaraak maintain a warriors’ tradition from before a time of great darkness. This caste was originally formed to defend their people from a sister race of avians remembered only as the “betrayers,” but the itaraak have adapted their hit-andrun tactics, strikes from cover, and devastating diving charges to push back human intruders. The strix have also incorporated brutally efficient grappling techniques over the years, lifting land-bound opponents into the sky and letting the rocky terrain of the Devil’s Perch deliver the final blow.

These warriors run many civil matters that are outside the rokoa’s spiritual authority with a gruff and haphazard democracy, with tribe members’ votes weighted by the resources they provide the group. Only the rokoa herself can override these group decisions, and even then only for a time. Unfortunately, the itaraak’s inflamed animosity and general bitterness often push them to make ill-advised raids on otherwise peaceful settlements, bringing down a disproportionate response from Chelish forces.