Guardian DollThis strange doll is clad in traditional Irriseni peasant clothing, and its eyes glisten with a disturbing curiosity.Guardian Doll CR 3Source Irrisen - Land of Eternal Winter pg. 58 XP 800 NE Tiny construct (cold) Init +7; Senses darkvision 60 ft., low-light vision; Perception +5DefenseAC 16, touch 15, flat-footed 13 (+3 Dex, +1 natural, +2 size) hp 22 (4d10) Fort +1, Ref +4, Will +2 DR 5/magic; Immune cold, construct traits; SR 14 Weaknesses susceptible to mind-affecting effects, vulnerable to fireOffenseSpeed 30 ft. Melee doll’s dagger +10 (1d2–1/19–20 plus 1d6 cold and paralysis) Spell-Like Abilities (CL 4th; concentration +4) At will—ray of frost 3/day—alarm, charm person (DC 11), light, mage hand, open/close, prestidigitation 1/day—frost fallUC (DC 12), levitateStatisticsStr 8, Dex 17, Con —, Int 13, Wis 12, Cha 10 Base Atk +4; CMB +5; CMD 11 Feats Improved Initiative, Weapon Finesse Skills Escape Artist +5, Linguistics +3, Perception +5, Stealth +15 Languages Common, Hallit, Skald SQ soul focusEcologyEnvironment any cold Organization solitary, pair, or coven (3–8) Treasure standardSpecial AbilitiesDoll’s Dagger (Su) The dagger wielded by a guardian doll is treated as a masterwork weapon and delivers 1d6 points of cold damage in addition to its normal damage. Those struck by the dagger must succeed at a DC 12 Fortitude save or be paralyzed by the supernatural cold of the weapon for 1d4 rounds. If the guardian doll is destroyed, its weapon becomes a useless child’s toy. The save DC is Charisma-based.
Soul Focus (Su) The soul bound to the doll lives within a focus integrated into the doll or its apparel, typically one of the doll’s eyes or a gem embedded into its neck or chest. As long as this soul focus remains intact, it can be used to animate another doll, using the same cost as creating a new construct. Once bound into the soul focus, the soul continues to learn. If it is put into a new doll body, the soul retains its personality and memories from its previous bodies. A soul focus has hardness 8, 12 hit points, and a break DC of 20.
Susceptible to Mind-Affecting Effects (Ex) Like a soulbound doll, a guardian doll is susceptible to mind-affecting effects. However, due to the singular purpose with which it is imbued, its saves against such effects are made with a +1 racial bonus.DescriptionGuardian dolls are constructs created by the White Witches to serve as spies and sentries at places that require evervigilant wardens—especially the wintry nation’s borders. Similar to soulbound dolls (Pathfinder RPG Bestiary 2 255), these strange automatons are infused with fragments of the souls of living beings slain during the dolls’ creation. The doll is sentient, and though a small part of the soul’s original personality remains, the witchery employed largely strips it of its individuality. Many guardian dolls sit inside another form of construct—a sentinel hut— and stand vigil at one of Irrisen’s borders and monitoring those who would enter. Others are sent on scouting missions or to spy on targets, usually posing as inanimate dolls to hide their true nature.ConstructionA guardian doll’s body is made of porcelain or wood, plus one exquisite item worth at least 600 gp to serve as the soul focus. Creation requires a soul fragment from a dead creature that dies at some point during the creation of the doll. An unwilling soul can resist with a successful DC 20 Will save. Stripping a soul fragment from a dead creature does not prevent the rest of the soul from continuing to the afterlife, nor does it prevent the body from being resurrected or raised from the dead. Guardian Doll CL 8th; Price 6,600 gp Construction Requirements Craft Construct, false life, lesser geas, magic jar, minor creation, sleet storm, soul of a living creature who dies or is slain during the creation process, creator must be caster level 8th; Skill Craft (sculpture) DC 16; Cost 3,600 gp
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