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Grendler Red-Chains

Shards of broken manacles, links of chain, and iron flails are imbedded in this hideous, human-sized man’s ruddy flesh. Rivulets of congealing blood run from its soaked cap down its mangled face and neck, soaking its tangled white beard; in its arms looms a rusty but clearly sharp scythe.

Grendler Red-Chains CR 11

Source Fey Revisited pg. 44
XP 12,800
Male advanced redcap (Pathfinder RPG Bestiary 2 233)
NE Medium fey
Init +8; Senses low-light vision; Perception +17


AC 26, touch 14, flat-footed 22 (+2 armor, +4 Dex, +10 natural)
hp 147 (14d6+98); fast healing 5
Fort +10, Ref +13, Will +9
DR 10/cold iron
Weaknesses irreligious


Speed 60 ft.
Melee mwk scythe +15/+10 (2d4+13/×4), kick +8 (1d6+7)


Str 22, Dex 19, Con 22, Int 16, Wis 11, Cha 13
Base Atk +7; CMB +13; CMD 27
Feats Cleave, Improved Initiative, Power Attack, Step Up, Toughness, Vital Strike, Weapon Focus (scythe)
Skills Acrobatics +21 (+33 when jumping), Bluff +18, Climb +23, Escape Artist +21, Intimidate +15, Knowledge (nature) +20, Perception +17, Sense Motive +17, Stealth +21; Racial Modifiers +12 Acrobatics when jumping
Languages Aklo, Common, Giant, Sylvan
SQ boot stomp, heavy weapons, red cap
Gear mwk leather armor, mwk scythe


It’s said the latent suffering in Varisia’s Hollow Mountain—where Thassilonian slaves long ago carved out a labyrinth of intricate corridors—not only attracted Grendler Red-Chains but helped him grow to a size considered monstrous for a redcap. The height of a short man, Grendler Red-Chains stalks the mountain’s tunnels with aplomb, terrorizing adventurers and the complex’s denizens alike with his wicked scythe and spiked boots. Perhaps because of his larger size, he heals faster than most redcaps; he enjoys self-mutilation almost as much as he enjoys dipping his cap in his victims’ blood. Over the years, Grendler Red-Chains has culled bits of chains and shackles from the corpses of long-dead slaves and embedded them into his own flesh, both to terrify his enemies and to fortify his defenses.