Desert Vermin, Giant Walking StickWhat at first appears to be a spindly, dead tree suddenly crawls from its camouflage, its wiry antenna twitching in the air.Giant Walking Stick CR 5Source Pathfinder #81: Shifting Sands pg. 83 XP 1,600 N Large vermin Init +2; Senses darkvision 60 ft.; Perception +0DefenseAC 17, touch 11, flat-footed 15 (+2 Dex, +6 natural, –1 size) hp 60 (8d8+24) Fort +9, Ref +4, Will +2 Immune mind-affecting effectsOffenseSpeed 30 ft. Melee 2 slams +10 (1d6+5) Space 10 ft., Reach 10 ft. Special Attacks nauseating sprayStatisticsStr 21, Dex 15, Con 17, Int —, Wis 10, Cha 2 Base Atk +6; CMB +12; CMD 24 (32 vs. trip) Skills Stealth +6 (+14 in brushy areas); Racial Modifiers +8 Stealth (+16 in brushy areas)EcologyEnvironment warm deserts and forests Organization solitary, pair, or brood (3–12) Treasure noneSpecial AbilitiesNauseating Spray (Ex) A walking stick can spray a 15-foot cone of irritating, foul-smelling liquid once every 1d4 rounds. Creatures within this area must succeed at a DC 17 Reflex save or be sickened for 5 rounds. Alternatively, the walking stick can target a single creature within 30 feet with a stream of this fluid. To use this version of its nauseating spray, the walking stick must succeed at a ranged touch attack (+5 for most walking sticks). If the target is hit, it must succeed at a DC 17 Fortitude save or become nauseated for 5 rounds; otherwise, it is sickened for 5 rounds. The save DC is Constitution-based.DescriptionMore common in rocky badlands than the great sandy dunes, stick bugs of all sizes are often mistaken for the fallen palm fronds or thorny leafless trees found near oases and other spots in the desert where vegetation grows. Giant walking sticks often remain motionless for days at a time, waiting for the right prey to pass by before striking. When engaged with a foe too difficult to overtake, giant walking sticks flee from the fight. They usually expel their nauseating spray in these situations, but some can even break off their own limbs in order to escape, regrowing the missing arm or leg later once they’re safe.
A fully grown giant walking stick stretches from 6 to 10 feet long, but typically weighs only 120 pounds.Creatures in "Desert Vermin" Category
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