Ghoul, Ghoul HuntsmasterGhoul Huntsmaster CR 7Source Monster Codex pg. 83 XP 3,200 Ghoul ranger 6 CE Medium undead Init +5; Senses darkvision 60 ft.; Perception +14DefenseAC 20, touch 15, flat-footed 15 (+3 armor, +5 Dex, +2 natural) hp 80 (8 HD; 2d8+6d10+38) Fort +9, Ref +10, Will +8 Defensive Abilities channel resistance +2; Immune undead traitsOffenseSpeed 40 ft. Melee +1 bite +13 (1d6+3 plus disease and paralysis), 2 +1 claws +14 (1d8+3 plus paralysis) Ranged mwk composite longbow +13/+8 (1d8+2/×3) Special Attacks combat style (archery), disease (DC 15), favored enemy (elves +2, humans +4), paralysis (1d4+1 rounds, DC 15, elves are immune to this effect) Ranger Spells Prepared (CL 3rd; concentration +6) 1st—longstrider, magic fangTacticsBefore Combat The huntsmaster casts longstrider and uses his wand of greater magic fang on himself as well as on his animal companion. Base Statistics Without longstrider and greater magic fang, the huntsmaster’s statistics are Speed 30 ft.; Melee bite +12 (1d6+2 plus disease and paralysis), 2 claws +13 (1d8+2 plus paralysis).StatisticsStr 15, Dex 20, Con —, Int 13, Wis 16, Cha 18 Base Atk +7; CMB +9; CMD 24 Feats Corpse Companion, Endurance, Improved Natural Attack (claw), Point-Blank Shot, Rapid Shot, Weapon Finesse, Weapon Focus (claw) Skills Acrobatics +13 (+17 when jumping), Climb +13, Disable Device +13, Perception +14, Stealth +16, Survival +14, Swim +9 Languages Common, Undercommon SQ favored terrain (underground +2), hunter’s bond (animal), track +3, wild empathy +10 Combat Gear +1 human-bane arrows (3), +1 seeking arrows (2), potion of inflict moderate wounds, wand of greater magic fang (12 charges); Other Gear mwk studded leather, mwk composite longbow with 50 arrows, 42 gpEcologyEnvironment any landDescriptionCorpse Cat N Small undead Init +6; Senses darkvision 60 ft., low-light vision, scent; Perception +5 Defense AC 20, touch 17, flat-footed 14 (+6 Dex, +3 natural, +1 size) hp 16 (3d8+3) Fort +4, Ref +9, Will +2 Immune undead traits Offense Speed 50 ft. Melee +1 bite +10 (1d4+2 plus trip), 2 +1 claws +11 (1d2+2) Tactics Base Statistics Without greater magic fang, the cat’s statistics are Melee bite +9 (1d4+1 plus trip), 2 claws +10 (1d2+1). Statistics Str 13, Dex 22, Con -, Int 2, Wis 12, Cha 12 Base Atk +2; CMB +2; CMD 18 (22 vs. trip) Feats Weapon Finesse, Weapon Focus (claw) Skills Acrobatics +10 (+18 when jumping), Perception +5, Stealth +14 SQ tricks (attack [all creatures], come, fetch, guard, seek, stay, track)
Though most ghouls hunt and kill to satiate their hunger, a huntsmaster relishes the chase as much as the feast after.Creatures in "Ghoul" Category
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