Duergar, Duergar SlaverDuergar Slaver CR 1/2Source Monster Codex pg. 47 XP 200 Duergar rogue 1 LE Medium humanoid (dwarf) Init +6; Senses darkvision 120 ft.; Perception +7DefenseAC 15, touch 12, flat-footed 13 (+3 armor, +2 Dex) hp 10 (1d8+2) Fort +1, Ref +4, Will +3; +2 vs. spells Immune paralysis, phantasms, poison Weaknesses light sensitivityOffenseSpeed 20 ft. Melee short sword +1 (1d6+1/19–20) or sap +1 (1d6+1 nonlethal) Ranged mwk light crossbow +3 (1d8/19–20) Special Attacks sneak attack +1d6 Spell-Like Abilities (CL 1st; concentration –2) 1/day—enlarge person (self only), invisibility (self only)StatisticsStr 13, Dex 15, Con 12, Int 12, Wis 16, Cha 4 Base Atk +0; CMB +1; CMD 13 (17 vs. bull rush or trip) Feats Improved Initiative Skills Acrobatics +5, Climb +4, Disable Device +5, Escape Artist +5, Knowledge (dungeoneering) +5, Perception +7, Sense Motive +7, Stealth +5, Survival +4 Languages Common, Dwarven, Undercommon SQ slow and steady, stability, trapfinding +1 Gear studded leather, mwk light crossbow with 20 bolts, sap, short sword, 18 gpEcologyEnvironment any undergroundDescriptionDuergar rogues primarily capture and discipline slaves.Creatures in "Duergar" Category
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