Duergar, Duergar SergeantDuergar Sergeant CR 1Source Monster Codex pg. 50 XP 400 Duergar fighter 2 LE Large humanoid (dwarf) Init +0; Senses darkvision 120 ft.; Perception +2DefenseAC 16, touch 9, flat-footed 15 (+7 armor, –1 size) hp 23 (2d10+8) Fort +6, Ref +0, Will +2 (+1 vs. fear); +2 vs. spells Defensive Abilities bravery +1; Immune paralysis, phantasms, poison Weaknesses light sensitivityOffenseSpeed 20 ft. Melee mwk dwarven waraxe +5 (2d8+4/×3) Ranged heavy crossbow +3 (2d8/19–20) Spell-Like Abilities (CL 2nd; concentration –1) 1/day—enlarge person (self only), invisibility (self only)StatisticsStr 17, Dex 10, Con 16, Int 10, Wis 15, Cha 4 Base Atk +2; CMB +5; CMD 16 (20 vs. bull rush or trip on solid ground) Feats Cleave, Power Attack, Weapon Focus (dwarven waraxe) Skills Handle Animal +1, Perception +2, Ride –2, Survival +6 Languages Common, Dwarven, Undercommon SQ slow and steady, stability Combat Gear potions of cure light wounds (2), alchemist’s fire (2); Other Gear banded mail, heavy crossbow with 10 bolts, mwk dwarven waraxe, 9 gpEcologyEnvironment any undergroundDescriptionVeteran soldiers among the duergar lead groups of warriors or form their own elite strike forces. These soldiers always use enlarge person before combat.Creatures in "Duergar" Category
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