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Drow, Drow House Captain

Drow House Captain CR 6

Source Monster Codex pg. 35
XP 2,400
Drow fighter 7
CE Medium humanoid (elf)
Init +4; Senses darkvision 120 ft.; Perception +8

Defense

AC 21, touch 14, flat-footed 17 (+7 armor, +4 Dex)
hp 55 (7d10+12)
Fort +5, Ref +6, Will +3 (+2 vs. fear); +2 vs. enchantment
Defensive Abilities bravery +2; Immune sleep; SR 13
Weaknesses light blindness

Offense

Speed 30 ft.
Melee +1 longsword +12/+7 (1d8+6/19–20 plus poison)
Ranged mwk repeating heavy crossbow +12/+7 (1d10/19–20 plus poison)
Special Attacks weapon training (heavy blades +1)
Spell-Like Abilities (CL 7th; concentration +7)
1/day—dancing lights, darkness, faerie fire

Statistics

Str 14, Dex 18, Con 11, Int 10, Wis 12, Cha 10
Base Atk +7; CMB +9; CMD 23
Feats Deadly Aim, Exotic Weapon Proficiency (heavy repeating crossbow), Point-Blank Shot, Quick Draw, Toughness, Vital Strike, Weapon Focus (longsword), Weapon Specialization (longsword)
Skills Climb +5, Perception +8, Sense Motive +3, Stealth +12
Languages Elven, Undercommon
SQ armor training 2, poison use
Combat Gear +1 frost bolts (6), potion of cure moderate wounds, acid (2), drow poison (4); Other Gear +1 chainmail, +1 longsword, mwk repeating heavy crossbow with 20 bolts, 66 gp

Ecology

Environment underground

Description

A house guard is better trained and equipped than a common warrior defending a drow city or caravan.

Creatures in "Drow" Category

NameCR
Drow1/3
Drow Demonic Champion9
Drow House Captain6
Drow House Guard2
Drow Master Scout7
Drow Matron15
Drow Noble3
Drow Poisoner11
Drow Priest5
Drow Scout1

Drow

This dark-skinned elf stands in a battle-ready pose, her hair silver and eyes white and pupilless.