Boggard, Boggard SavageBoggard Savage CR 4Source Monster Codex pg. 12 XP 1,200 Boggard barbarian 2 CE Medium humanoid (boggard) Init +0; Senses darkvision 60 ft., low-light vision; Perception +10DefenseAC 15, touch 8, flat-footed 15 (+4 armor, +3 natural, –2 rage) hp 61 (5 HD; 3d8+2d12+30) Fort +12, Ref +3, Will +4 Defensive Abilities uncanny dodgeOffenseSpeed 30 ft., swim 30 ft. Melee mwk greatclub +12 (1d10+9), tongue +5 touch (sticky tongue) Ranged javelin +4 (1d6+6) Special Attacks rage (10 rounds/day), rage powers (no escape), terrifying croak (DC 12)TacticsBase Statistics When not raging, the barbarian’s statistics are AC 17, touch 10, flat-footed 17; hp 51; Fort +10, Will +2; Melee mwk greatclub +10 (1d10+6), tongue +3 touch (sticky tongue); Str 19, Con 18; CMB +8; Skills Climb +9, Swim +17.StatisticsStr 23, Dex 11, Con 22, Int 8, Wis 13, Cha 8 Base Atk +4; CMB +10; CMD 18 Feats Lightning Reflexes, Power Attack, Weapon Focus (greatclub) Skills Acrobatics +6 (+22 when jumping), Climb +11, Intimidate +4, Perception +10, Stealth +0 (+8 in swamps), Swim +19 Languages Boggard SQ fast movement, hold breath, swamp stride Combat Gear oil of magic weapon, potions of cure moderate wounds (2); Other Gear +1 studded leather, javelins (3), mwk greatclub, 269 gpEcologyEnvironment temperate marshesDescriptionBoggard barbarians are terrifying and unpredictable.Creatures in "Boggard" Category
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