Archives of Nethys

Pathfinder 1E | Pathfinder 2E | Starfinder

Basic (Combat) | Basic (Faith) | Basic (Magic) | Basic (Social) | Campaign | Cosmic | Equipment | Exemplar | Faction | Family | Mount | Race | Region | Religion

Drawbacks


Volatile Conduit

Source Ultimate Campaign pg. 58
Category Basic (Magic)
You discovered a secret that enhances the energy of some spells. Once per day as a free action, when you cast a spell that deals acid, cold, electricity, or fire damage, you can enhance that spell with volatile energy. When you do, it deals 1d4 points of extra damage of the same energy type.