Weapons | Armor | Special Materials | Miscellaneous

Adventuring Gear | Alchemical Reagents | Alchemical Remedies | Alchemical Tools | Alchemical Weapons | Animal Gear | Black Market | Channel Foci | Clothing | Concoctions | Dragoncraft | Dungeon Guides | Entertainment | Food/Drink | Fungal Grafts | Herbs | Kits | Lodging/Services | Mounts/Pets | Pathfinder Chronicles | Spellbooks | Tinctures | Tools | Torture Implements | Transport, Air | Transport, Land | Transport, Sea | Vehicles

Dust knuckles

Source Advanced Class Guide pg. 209
Price 5 gp (4 vials), 25 gp (diamond dust vial), 25 gp (gloves); Weight — (4 vials), — (diamond dust vial), 1/2 lb. (gloves)


This fingerless leather glove includes four small pouches along the knuckle line into which you can insert tiny glass vials. You can fill the vials with poison or ground minerals. When you punch someone in the face, the vials shatter, releasing their contents into the target’s face and eyes. Together, the four vials hold 1 dose of poison or ground minerals; there is no effect unless all four are full.

Diamond Dust Vials (25 gp): These vials are filled with finely ground mineral crystals. When you shatter a vial with your punch, the target you hit must succeed at a DC 20 Reflex save to shield its eyes or be temporarily blinded for 1 round.


Craft (Alchemy) DC 15