Alchemist's fireSource Alchemy Manual pg. 30, Ultimate Equipment pg. 107, PRPG Core Rulebook pg. 158 Price 20 gp; Weight 1 lb. Category Alchemical WeaponsDescriptionAlchemist’s fire is a mix of several volatile liquids that ignite when exposed to air. You can throw a flask of alchemist’s fire as a splash weapon. Treat this attack as a ranged touch attack with a range increment of 10 feet.
A direct hit deals 1d6 points of fire damage. Every creature within 5 feet of the point where the flask hits takes 1 point of fire damage from the splash. On the round following a direct hit, the target takes an additional 1d6 points of damage. If desired, the target can use a full-round action to attempt to extinguish the flames before taking this additional damage. Extinguishing the flames requires a DC 15 Reflex save. Rolling on the ground provides the target a +2 bonus on the save. Leaping into a large body of water or magically extinguishing the flames automatically smothers the fire. Crafting this item is a DC 20 Craft (alchemy) check.Alchemical RecipeRecipe (12 magnesium + 22 spirit of wine)/congelation; Craft 20 Time 10 minutes; Tools alchemist's lab; Type alchemical weapon
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