Name | Replaces | Summary |
Amnesiac | Spellcasting | The amnesiac once possessed great psychic power, but mental blocks—resulting from either a traumatic event or intentional implantation—have caused her to forget what she knew before |
Esoteric Starseeker | Discipline Spells; 1st, 11th-level Phrenic Amplifications; Major Amplifications | An esoteric starseeker is a psychic who focuses her studies on uncovering the secrets of the sky and the constellations of the Cosmic Caravan. |
Formless Adept | Phrenic Pool; Psychic Discipline; Discipline Powers; 1st and 15th-level Phrenic Amplification; Discipline Spells; Remade Self | Formless adepts master their psychic powers to unshackle themselves from the confines of the flesh and empower their spellcasting. |
Magaambyan Telepath | Discipline Spells; 1st, 11th-level Phrenic Amplifications; Telepathic Bond; Telepathy | Followers of Old-Mage Jatembe’s more esoteric wisdom instead focus on the occult connection between all living creatures and the resonance between the natural and supernatural world. |
Mutation Mind | 1st-level Phrenic Amplification; Phrenic Amplifications; Major Amplifications | Exposure to unintended spell effects, curses, or sources of radiation cause some to manifest psychic powers. When a mutation mind uses her psychic abilities, her physical body changes under the stress, and she risks losing control if she pushes too far. |
Psychic Duelist | 4th-level Discipline Spell; 7th-level Phrenic Amplification; Phrenic Amplifications; Telepathic Bond; Telepathy | Psychic duelists hone their mental powers for combat, much as warriors do with their blades. |
Psychic Marauder | Alignment; Detect Thoughts; 3rd, 11th, 19th-level Phrenic Amplification; Telepathic Bond; Remade Self | The psychic marauder’s powers come hand in hand with madness, either from exposure to alien psyches or from terrifying glimpses into the cosmos that the psychic can’t suppress. |
Terror Weaver | Detect Thoughts; Telepathic Bond; 11th, 15th, 19th-level Phrenic Amplifications | A number of exceptional Darklands half-orcs have developed potent psychic abilities, unlocked by generations of exposure to a specific combination of mind-altering fungi and radiation |