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Familiar

Source Pathfinder RPG Bestiary pg. 131

Presented here are the base animal statistics for all of the most commonly used familiars—of course, these statistics can also be used for normal animals as well. Small animals like these use Dexterity to modify Climb and Swim checks.

Creatures in "Familiar" Category

NameCR
Archaeopteryx1/4
Arctic Hare1/6
Arctic Tern1/6
Armadillo1/4
Bat1/8
Blue-Ringed Octopus1/2
Butterfly/Moth-
Cat1/4
Chicken1/6
Cockroach1/8
Creeper Ivy1/4
Dodo1/4
Donkey Rat1/4
Dwarf Caiman1/3
Dweomer Cap1/8
Fire Salamander1/3
Flowering Lattice1/6
Flying Squirrel1/3
Fox1/4
Giant Isopod1/8
Giant Tardigrade1/8
Goat1/3
Hawk1/3
Hedgehog1/8
Horned Lizard1/6
House Centipede1/8
Ioun Wyrd1/3
Jerboa1/6
Kakapo1/8
King Crab1/4
Koala1/4
Lamprey1/3
Lemming1/8
Leopard Slug-
Lizard1/6
Margay Cat1/4
Meerkat1/4
Mole1/8
Monkey1/4
Otter1/4
Owl1/3
Peacock1/4
Peafowl1/4
Penguin1/3
Petrifern1/6
Pig1/3
Platypus1/6
Popoto Dolphin1/3
Ptarmigan1/6
Pufferfish1/4
Puffin1/8
Rabbit1/6
Raccoon1/2
Rat1/4
Raven1/6
Ravenous Tumbleweed1/3
Razor Fern1/4
Rhamphorhynchus1/3
Sawleg Locust1/4
Scarlet Spider1/4
Seal1/3
Shimmerwing Dragonfly1/4
Sloth1/6
Spiny Starfish1/6
Squirrel1/8
Suture Vine1/3
Tarsier1/6
Thrush1/3
Toad1/8
Tuatara1/4
Vampire Squid1/2
Viper1/2
Wallaby1/3
Weasel1/2

Familiar, Sloth

Sloth CR 1/6

Source Bestiary 4 pg. 97 (Amazon)
XP 65
N Tiny animal
Init –2; Senses low-light vision, scent; Perception +1

Defense

AC 11, touch 10, flat-footed 11 (–2 Dex, +1 natural, +2 size)
hp 5 (1d8+1)
Fort +3, Ref +0, Will +1

Offense

Speed 5 ft., climb 5 ft.
Melee 2 claws –1 (1d2–3)
Space 2-1/2 ft., Reach 0 ft.

Statistics

Str 5, Dex 7, Con 12, Int 2, Wis 12, Cha 7
Base Atk +0; CMB –4; CMD 3 (7 vs. trip)
Feats Skill Focus (Stealth)
Skills Climb +10, Stealth +17, Swim +2; Racial Modifiers +4 Climb, +4 Stealth, +4 Swim

Ecology

Environment warm forests
Organization solitary or pair
Treasure none

Sloths are tree-dwelling herbivores. They are known for their efficient metabolisms and slow movement.