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Familiar

Source Pathfinder RPG Bestiary pg. 131

Presented here are the base animal statistics for all of the most commonly used familiars—of course, these statistics can also be used for normal animals as well. Small animals like these use Dexterity to modify Climb and Swim checks.

Creatures in "Familiar" Category

NameCR
Archaeopteryx1/4
Arctic Hare1/6
Arctic Tern1/6
Armadillo1/4
Bat1/8
Blue-Ringed Octopus1/2
Butterfly/Moth-
Cat1/4
Chicken1/6
Cockroach1/8
Creeper Ivy1/4
Dodo1/4
Donkey Rat1/4
Dwarf Caiman1/3
Dweomer Cap1/8
Fire Salamander1/3
Flowering Lattice1/6
Flying Squirrel1/3
Fox1/4
Giant Isopod1/8
Giant Tardigrade1/8
Goat1/3
Hawk1/3
Hedgehog1/8
Horned Lizard1/6
House Centipede1/8
Ioun Wyrd1/3
Jerboa1/6
Kakapo1/8
King Crab1/4
Koala1/4
Lamprey1/3
Lemming1/8
Leopard Slug-
Lizard1/6
Margay Cat1/4
Meerkat1/4
Mole1/8
Monkey1/4
Otter1/4
Owl1/3
Peacock1/4
Peafowl1/4
Penguin1/3
Petrifern1/6
Pig1/3
Platypus1/6
Popoto Dolphin1/3
Ptarmigan1/6
Pufferfish1/4
Puffin1/8
Rabbit1/6
Raccoon1/2
Rat1/4
Raven1/6
Ravenous Tumbleweed1/3
Razor Fern1/4
Rhamphorhynchus1/3
Sawleg Locust1/4
Scarlet Spider1/4
Seal1/3
Shimmerwing Dragonfly1/4
Sloth1/6
Spiny Starfish1/6
Squirrel1/8
Suture Vine1/3
Tarsier1/6
Thrush1/3
Toad1/8
Tuatara1/4
Vampire Squid1/2
Viper1/2
Wallaby1/3
Weasel1/2

Familiar, Pufferfish

This spotted fish has pronounced eyes, a wide mouth, and tiny, brightly colored spikes protruding from its body.

Pufferfish CR 1/4

Source Ultimate Wilderness pg. 203, Familiar Folio pg. 25
XP 100
N Tiny animal
Init +6; Senses low-light vision; Perception +5

Defense

AC 14, touch 14, flat-footed 12 (+2 Dex, +2 size)
hp 6 (1d8+2)
Fort +4, Ref +4, Will +1
Defensive Abilities spines

Offense

Speed swim 20 ft.
Space 2-1/2 ft., Reach 0 ft.
Special Attacks poison

Statistics

Str 4, Dex 14, Con 15, Int 1, Wis 12, Cha 9
Base Atk +0; CMB +0; CMD 7
Feats Improved Initiative
Skills Perception +5, Swim +5

Ecology

Environment warm oceans
Organization solitary, pair, or school (3–12)
Treasure none

Special Abilities

Poison (Ex) Spines—injury; save Fort DC 12; frequency once; initial effect staggered for 1 round; secondary effect 1 Str damage; cure 2 consecutive saves. If certain portions of the pufferfish’s body are eaten, the poison’s effect is instead 1d4 points of Constitution damage. The save DC is Constitution-based.

Spines (Ex) Pufferfish aren’t equipped to attack other creatures, but foes that strike a pufferfish with an unarmed strike or a natural attack take 1 point of piercing damage from the fish’s toxic spines, and must immediately attempt a saving throw against the pufferfish’s poison.

Pufferfish are a category of poisonous fish that dwell in warm coastal waters. Pufferfish have the ability to rapidly fill their stomachs with water or air, causing their bodies to balloon out and make the poisonous spikes on their skin more pronounced, while increasing their apparent size to frighten predators. While certain aquatic sharks and other animals have adapted to eat pufferfish, the puffer’s tetrodotoxin (typically delivered via the spines on the fish’s skin, though prevalent throughout its organs as well) remains highly poisonous to humans and most mammals who must be careful if they wish to eat one of these fish.

Pufferfish come in a variety of sizes and types, and most range from 6 inches to 2 feet in length and weigh between 5 and 30 pounds.