Wisdom of Jatembe (Nine Warriors Edition) (Spellbook, Level 17 Diviner)Source Arcane Anthology pg. 13 The cover of this thick tome a patchwork of sections of different hides, whose colors and textures form a stylized depiction of an animal face. Value 13,415 gp (38,415 gp with the preparation ritual)Spells9th—gate, mage’s disjunction, meteor swarm, time stop 8th—maze, polymorph any object, power word stun, summon monster VIII 7th—forcecage, mage’s sword, mass invisibility, summon monster VII 6th—chain lightning, globe of invulnerability, Jatembe’s ire, legend lore, mislead, summon monster VI, true seeing 5th—baleful polymorph, cloudkill, communal stoneskinUC, cone of cold, mage’s faithful hound, overland flight 4th—communal protection from energyUC, dimension door, enervation, greater celestial healing, mass enlarge person, wall of fire 3rd—communal resist energyUC, fireball, haste, lightning bolt, planar inquiry 2nd—blur, communal protection from evil, glitterdust, mirror image 1st—celestial healing, expeditious retreat, feather fall, magic missile, obscuring mist, true strikeRitualSecrets of Jatembe (Su) This edition of the Wisdom of Jatembe includes a number of unique rituals and philosophical notes supposedly written by the Old-Mage himself. These secrets allow you to prepare one of the following spells as an arcane spell 1 level higher than its druid spell level: barkskin, call lightning, cyclic reincarnation, entangle, forest friendUC, lesser restoration, plant growth, speak with animals, and speak with plants. At the GM’s discretion, additional spells of 6th level or lower from the druid spell list may be available through the preparation rituals of specific copies of this book (which increases the spellbook’s price by twice the cost of adding a wizard spell of the same level to the spellbook).
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