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Mysteries of Shadow (Spellbook, Level 16 Illusionist)

Source Ultimate Magic pg. 125
Each volume of this three-book set is written in gold ink on jetblack paper. Illusory script hides descriptions of the geography and denizens of the Shadow Plane.
Opposition Divination, evocation
Protection illusory script (Will DC 16; on failure the suggestion is “Forget the existence of the descriptions and notes”), phantom trap (opening any of the books seems to set off a trap)
Value 11,865 gp (15,065 gp with the preparation ritual)


8th—greater shadow evocationS, mind blank, scintillating patternS, temporal stasis
7th—finger of death, greater shadow conjurationS, project imageS, simulacrumS, spell turning
6th—eyebite, guards and wards, limited wish, permanent imageS, programmed imageS, shadow walkS, symbol of persuasion
5th—cloudkill, mirage arcanaS, mind fog, nightmareS, seemingS, shadow evocationS, telekinesis
4th—black tentacles, dimension door, greater invisibilityS, lesser globe of invulnerability, phantasmal killerS, remove curse, scryingOP, shadow conjurationS
3rd—dispel magic, heroism, illusory scriptS, magic circle against good, major imageS, phantom steed, shrink item, slow
2nd—arcane lock, darknessOP, false life, glitterdust, magic mouthS, mirror imageS, obscure object, phantom trapS, whispering wind
1st—color sprayS, disguise self S, endure elements, feather fall, grease, magic auraS, minor imageS, obscuring mist, ray of enfeeblement, silent imageS, ventriloquismS


Shadow Knowledge (Su) The knowledge in this book clings to your consciousness like the Shadow Plane itself. Unlike other boons, you do not spend this one. Until you prepare spells again, you are considered trained in all Knowledge skills as long as the check pertains to the geography and denizens of the Shadow Plane. If you are already trained in the appropriate Knowledge skill, you gain a +2 circumstance bonus on these checks instead.