Mastery of Word and Thought (Spellbook, Level 20 Enchanter)Source Ultimate Magic pg. 127 This massive tome is the size of four normal spellbooks, bound in leather as hard as plate armor and stitched together with strands of thin, pliable metal rather than thread. Toward the end is a list of names, each crossed out. Opposition Conjuration, illusion Protection Symbol of death on the first page of the book (Fort DC 22)
Value 22,675 gp (27,265 gp with the preparation ritual)Spells9th—dominate monsterS, foresight, mage’s disjunction, mass hold monsterS, mass suffocation, power word killS, time stop 8th—bindingS, clone, irresistible danceS, mind blank, polymorph any object, power word stunS, sunburst 7th—deflection, greater arcane sight, instant summonsOP, limited wish, mass hold personS, plane shiftOP, power world blindS, resonating word, symbol of stunningS 6th—cloak of dreamsS, contingency, enemy hammer, forceful hand, greater dispel magic, geas/questS, legend lore, mage’s lucubration, true seeing 5th—dismissal, dominate personS, fabricate, icy prison, feeblemindS, mage’s private sanctum, permanency, prying eyes, teleportOP 4th—bestow curse, crushing despairS, dimensional anchor, fear, moonstruckS, resilient sphere, stone shape, stoneskin 3rd—fireball, fly, greater magic weapon, heroismS, loathsome veil, nondetection, protection from energy, symbol of peaceS, suggestionS 2nd—arcane lock, continual flame, false life, hideous laughterS, magic mouthOP, mirror imageOP, resist energy, rope trick, see invisibility, touch of idiocyS 1st—alarm, charm personS, feather fall, forced quiet, hydraulic push, identify, magic missile, memory lapseS, ray of enfeeblement, shield, unseen servantOPRitualCurse of Names (Su) When you are finished preparing your spells with this book, write the proper name of a single creature among the list of names in this book. As a swift action, when you are within 30 feet of the named creature, you can call out its name to bestow the curse of names on it. This spends the boon’s effect. The target creature takes a –2 penalty on all attack rolls, and a –4 penalty on all attack rolls against you, for 1 minute. When you activate this curse, the name is crossed out in the back of the book. That creature cannot be the target of a curse of names originating from you ever again. The penalties of two instances of curse of names on the same creature do not stack.
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