Armor | Artifacts | Cursed Items | Intelligent Items | Potions/Oils | Rings | Rods | Staves | Weapons | Wondrous Items | Other

Belts | Body | Chest | Eyes | Feet | Hands | Head | Headband | Neck | Shoulders | Wrist | None/Other

Altars | Favors | Ioun Stones | Thrones

Quickmetal Bracers

Source Adventurer's Armory 2 pg. 23
Aura moderate transmutation; CL 9th
Slot wrists; Price 1,000 gp ( Silver), 2,000 gp ( Cold Iron), 5,000 gp ( Adamantine); Weight 1 lb.


Once per day when a user wearing both these bracers speaks a command word, the metal turns entirely liquid and swims over the wearer’s hands to cover her weapons. The user can cover a two-handed melee weapon or up to two one-handed or light melee weapons. For the next 10 rounds, the affected weapons can overcome damage reduction as though the weapons were made of adamantine, cold iron, or silver (as determined by the quickmetal bracers’ type).

The heavy, shifting metal coating affects the balance of manufactured weapons, imposing a –2 penalty on attack rolls. Improvised weapons, however, are already unwieldy, and the metal coating doesn’t significantly affect their balance. If the wielder lets go of a weapon affected by the bracers, the liquid metal immediately turns back into a solid metal bracer— or bracers, in the case of a two-handed weapon—reappearing on the user’s wrists. The bracers cannot therefore affect thrown weapons or ranged weapon ammunition.


Requirements Craft Wondrous Item, major creation; Cost 500 gp (Silver), 1,000 gp (Cold Iron), 2,500 gp (Adamantine)