Armor | Artifacts | Cursed Items | Intelligent Items | Potions/Oils | Rings | Rods | Staves | Weapons | Wondrous Items | Other


Belts | Body | Chest | Eyes | Feet | Hands | Head | Headband | Neck | Shoulders | Wrist | None/Other

Altars | Favors | Ioun Stones | Thrones


Primal Dowser

Source People of the Wastes pg. 31
Aura faint divination; CL 3rd
Slot none; Price 1,800 gp; Weight 1 lb.

Description

This triangular-shaped rod is made from metal tubes and is small enough to fit into a pocket or a pouch. One tube on the item is inlaid with a line of small emeralds, and the other is inlaid with a line of small sapphires. A primal dowser can be activated as a standard action to detect and identify the presence of variant magic within 60 feet for up to 10 minutes per day. In or near an area of primal or wild magic, the emeralds glow, and in or near magic dead zones, the sapphires glow. This item’s duration need not be used all at once, but it must be used in 1-minute intervals.

Construction

Requirements Craft Wondrous Item, detect magic; Cost 900 gp