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Mask of the Mantis

Source Adventurer's Guide pg. 159, Pathfinder #9: Escape from Old Korvosa pg. 69, Pathfinder #10: A History of Ashes pg. 18, Pathfinder Campaign Setting pg. 197, Inner Sea World Guide pg. 298, Curse of the Crimson Throne (PFRPG) pg. 434
Aura faint divination; CL 3rd
Slot head; Price 6,000 gp; Weight 1 lb.


A mask of the mantis is the traditional headgear of the Red Mantis assassin—a magical helm that evokes the eerie visage of a praying mantis. Designed both to mask the wearer’s identity while on a job and to enhance the wearer’s ferocious appearance, a mask of the mantis has 3 daily charges that can be used to gain additional bonuses. The wearer can spend a charge to gain darkvision to a range of 60 feet, the effects of see invisibility, the effects of deathwatch, or a +5 competence bonus on Perception checks. Once a charge is spent, the effect granted persists for 30 minutes before fading. Multiple effects can be active simultaneously. Charges expended from the mask replenish automatically in 24 hours.


Requirements Craft Wondrous Item, darkvision, deathwatch, see invisibility; Cost 3,000 gp