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Cloak of Nightmares

Source Seven Swords of Sin pg. 32
Aura strong conjuration; CL 14th
Slot back; Price 30,000 gp; Weight


The beauty of this red cloak hides its sinister nature, as at any moment it is capable of shredding into numerous hideous creatures known as nightmare bats. As a free action, you can release 1d4 nightmare bats. These bats remain until destroyed and can be recalled into the cloak as a move action. Bats recalled to the cloak are healed of all damage after 1 hour. A newly crafted cloak of nightmares contains eight bats. When a bat is destroyed completely before it can be recalled, it cannot be replaced and the cloak's upper limit is reduced by one.


Requirements Craft Wondrous Item, summon monster IV; Cost 18,000 gp, 1,200 XP