Dazzling InfusionSource Elemental Master's Handbook pg. 22 Element fire, wood; Type substance infusion; Level 1; Burn 1 Associated Blasts blue flame, fire, plasma, positive, verdant Saving Throw Will negates Your kinetic blast shines brightly, making it harder for your foes to see. If your blast hits a foe (and penetrates SR if applicable), that foe must succeed at a Will save or be dazzled for 1 minute, whether or not it takes damage from the blast. You can reduce the blast’s damage by half to increase the DC of this save by 2.
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